Brain · Cyber & AI awareness

Frequently asked questions

The questions we hear most, product by product.

Cyber Cup

The fully customizable cyber competition: custom game flow, boss fights and a public leaderboard.

Through a simple link (or QR code). They pick a nickname and play, no account creation, and in arcade mode, even the nickname becomes optional.

The game flow (which formats, how many questions, where the bosses go), the number of lives, the run duration, the scoring mode, and even your own question bank through Content Studio.

Yes: the skills map shows where each team is progressing, theme by theme, with export. SAML SSO connects your company directory.

Brain Arcade

The security awareness arcade cabinet. Configured online, delivered turnkey.

No. The cabinet runs on its own: attract mode, free-play game, and a leaderboard that keeps the competition going.

In the online 3D configurator: pick a preset or compose your faces (text, logo, images), share your configuration with a link (with a designer if needed), then order.

The 4G router + SIM option (1 year included) makes the cabinet fully independent from the site’s network.

Volume discounts apply: 10% off from 3 to 9 cabinets, 20% off from 10 cabinets. Get in touch and we’ll put together a tailored quote.

Super CISO Destroyer

The CISO stress-buster: one control, ~2 minutes, and screaming into the mic multiplies your score.

It’s first a stress-buster, and a conversation magnet about the daily life of security teams. At events, it’s the booth everyone stops at.

No. Without a mic, the game runs at ×1. With it, screaming amplifies the score, up to ×3.

About 2 minutes: 6 scenes drawn at random from a pool of 10.

Super Challenge

The fully configurable reflex competition: timed mini-games, cyber, AI or mixed universes, arcade mode.

Cyber Cup is a knowledge arcade quiz; Super Challenge tests reflexes against the clock, with lives. Both share the same engine and launch from a link.

Spotting generated content, catching a deepfake, judging a prompt, checking a source: the everyday AI reflexes. The mixed universe combines cyber and AI.

Yes: depending on the setting (1, 3 or 5 lives), every mistake costs one. That’s what keeps the competition tense.

Deepfake Studio

The deepfake photobooth: allow your webcam, watch an AI transform you live, and never look at an image the same way again.

No. The feed is processed in real time and nothing is recorded or kept. Captures carry an “AI-generated” watermark.

No: open the link, allow your webcam, see yourself transformed. The session is deliberately short.

To make people live the deepfake instead of explaining it: once you have watched your own face lie on screen, you never look at a video call the same way.

Cyberpedia

The AI-generated visual cyber encyclopedia: explore every topic, endlessly.

The AI first thinks the topic through with you, then generates the main illustration and the text, grounded on Wikipedia to stay factual.

Yes: an editor creates a book on their topic, structures it by exploring, picks a visual style, then shares it with a link.

Each generation uses credits shared by your team: one common pool per workspace, no per-user subscription.

Chat with Jack

The bot that trains your workforce in the messaging apps: micro-lessons that show up on their own, signed Jack.

Because the reflex that matters is reporting, not punitive distrust. Jack measures a real signal: the suspicious messages people forward to him.

5 minutes per lesson, about one a month by default. The cadence is set per campaign.

No: every lesson is scripted and reviewed. Jack’s voice is written, not improvised.

Cyber Journey

The cyber training path as a progress map: short chapters and a built-in arcade quiz, with no account to create.

No: the learner gets in through a link and a code, with a simple email and an alias. Nothing to install, nothing to create.

You move along a progress map, chapter by chapter: short lesson screens, a built-in arcade quiz and reflex cards to keep within reach.

Through path assignment, a leaderboard and progress tracking on the console side.

Super Phisher

The phishing simulator that trains your teams on real attacks, from the fake email to the booby-trapped QR code, in a controlled setting that never captures a password.

No: Super Phisher is an awareness tool. No password is captured, every campaign requires a signed mandate and a verified domain, and you can send the lure to yourself before any launch.

The fake email, but also the booby-trapped QR code, the fraudulent attachment and the fake verification page. Each recipient gets a scenario matched to their language.

The debrief shows who clicked and above all who reported the attack, with your teams’ reporting rate, campaign by campaign.

Cybersecurity is not a game

The narrative game that teaches cybersecurity through play: ten chapters, a level map, with nothing to install.

No: the game plays directly in the browser, with nothing to install and no account to create. An email is enough to get started.

Ten chapters, from how the brain handles risk to malware, by way of passwords, the man-in-the-middle, social engineering and phishing.

Yes, in French and English, chosen right when you enter the game.