Brain · Cyber & AI awareness

Features

What each Brain product does, product by product.

Cyber Cup

The fully customisable cyber competition: custom game flow, boss fights and a public leaderboard.

Fully customisable competitions
Custom game flow, lives, duration, boss fights, scoring mode: configure every detail.
Content Studio
Review and localise your own question bank with your team, on credits.
14 formats + boss fights
Passwords, phishing, WiFi, social media, deepfakes… 4 boss fights and 2 bonus modes, over 7,000 questions.
Skills map
Track your teams’ progress theme by theme, with export, and connect your directory over SAML SSO.
Arcade mode
Turn the cup into an event kiosk: no identity to enter, anonymous leaderboard.

Brain Arcade

The security awareness arcade cabinet. Configured online, delivered turnkey.

Built-in cyber game
Timed quiz with score and anonymous leaderboard. Idle mode with an attract video.
3D configurator
Text and logo customisable on every face, in real-time 3D, config shareable with a link.
Live hacking demos
Rogue WiFi access point and QR phishing: two teachable modules to run right on the cabinet.
Admin console
Network, system status and video content, all manageable, shipped with the cabinet.

Super CISO Destroyer

The CISO stress-buster: one control, ~2 minutes, and screaming into the mic multiplies your score.

One control
Click or any key. Everyone knows how to play in a second.
Scream = multiplier
Mic detection turns volume into a score multiplier, from ×1 to ×3.
10 satirical scenes
Slap the board, chase the vendor, smash the on-call phone… 3 more intense scenes on demand.
~2-minute runs
6 random scenes per run, perfect at a booth or between two meetings. Playable on mobile.

Super Challenge

The fully configurable reflex competition: timed mini-games, cyber, AI or mixed universes, arcade mode.

Configurable reflex mini-games
50 per run by default, drawn from a bank of over 2,000 items: decisions in seconds.
Three universes
Cyber, AI or mixed: the same mechanics serving both topics, for around twenty themes.
Adjustable lives, time and bosses
1, 3 or 5 lives; speed, countdown or free mode; optional boss fights.
Skills map
Track your teams’ progress theme by theme, with export, across all 9 languages.
Arcade mode
The competition as an event kiosk: instant start, anonymous leaderboard, no identity.

Deepfake Studio

The deepfake photobooth: allow your webcam, watch an AI transform you live, and never look at an image the same way again.

Live
The transformation happens in real time on the webcam feed, not on a delayed photo.
Ready-made characters or your face
Faces and styles to try, or upload your own face for the demonstration.
Nothing is kept
No image is stored: real-time processing, an “AI-generated” watermark on captures.
Zero friction
No account, no install: a browser and a webcam are enough.

Cyberpedia

The AI-generated visual cyber encyclopedia: explore every topic, endlessly.

A copilot before you generate
The AI shapes the topic’s angle with you before producing the plate: fewer wasted generations.
Endless exploration
Every click on an image element generates the child page, visually anchored to the previous one. No depth limit.
10 visual styles
Isometric, infographic, poster, bauhaus, watercolour, storybook… per book or per page.
Share with a link
Every book can be published and shared through a public link, no account needed on the reader side.

Chat with Jack

The bot that trains your workforce in the messaging apps: micro-lessons that show up on their own, signed Jack.

Native to the messaging apps
Slack, Microsoft Teams and Google Chat, where your teams already work.
30 scripted lessons
5 minutes each, bilingual FR/EN, personalised (first name, company, executives).
Narrative campaign
“The Rise of the Hacker”: 12 episodes in 4 acts, plus 2 branching gamebooks.
Reporting reflex
Forwarding a suspicious message to Jack = a real behavioural signal, without simulation.

Cyber Journey

The cyber training path as a progress map: short chapters and a built-in arcade quiz, with no account to create.

Progress map
A visual progression by chapters, at your own pace, that makes you want to finish.
Built-in arcade quiz
An arcade quiz built into the path, drawn from over 3,000 questions.
No account creation
The learner gets in through a link and a code: nothing to install, nothing to create.
Organiser management
Path assignment, leaderboard and progress tracking.

Super Phisher

The phishing simulator that trains your teams on real attacks, from the fake email to the booby-trapped QR code, in a controlled setting that never captures a password.

A ready-to-use catalogue
Over 1,300 scenarios sorted into around twenty pretext families, filtered by your company profile.
Today’s attacks
The fake email, but also the booby-trapped QR code, the fraudulent attachment and the fake verification page.
A controlled setting
Signed mandate, verified domain, test send to yourself, and never any password captured.
The debrief that matters
Who clicked, who reported, reporting rate: the measure that moves your teams forward.

Cybersecurity is not a game

The narrative game that teaches cybersecurity through play: ten chapters, a level map, with nothing to install.

A level map
You progress chapter by chapter, at your own pace, like in a game.
Ten chapters
From the brain facing risk to malware: phishing, passwords, social engineering…
In the browser
Nothing to install: you play directly, in French or English.
Organiser tracking
An admin console tracks progress and exports results.